
Etrian Odyssey 2 Untold: The Fafnir Knight
Developer: Atlus
Publisher: NIS America Europe
Platform(s): 3DS
Release Date: February 12th 2016
Links: US Site
Reviewed by Oliver Jameson (@MinusWorld)
It’s safe to say that Atlus’s dungeon crawling RPG series Etrian Odyssey has become something of a staple on Nintendo’s portable systems. Starting life on the DS, the entire series is currently playable on the 3DS and its various incarnations, both through backwards compatibility, new releases exclusive to the system such as Etrian Odyssey IV: Legends of the Titan, crossovers with both the Persona and Mystery Dungeon series, and the brand new Untold sub-series. The second title in this branch away from the main series, Etrian Odyssey 2 Untold: The Fafnir Knight serves as a semi-remake of 2008’s Etrian Odyssey II: Heroes of Lagaard, a DS title which sadly never saw release in Europe, but is now accessible to a worldwide audience with a wide range of improvements and new gameplay features, most prominently an original story mode that provides players with a set story and pre-determined characters to make their way through it with.
Whilst this new story mode goes against the traditional Etrian Odyssey formula, which tasks players to customise their own party of 5 characters, choosing their special abilities and stats from one of 12 unique classes (with an additional one coming as DLC at a later date), it is certainly a welcome addition, much like in the previous Untold title. The option of playing through a ‘Classic’ mode with full party customisation is still present for veteran players and those who want to experience more standard Etrian gameplay, but story mode offers an interesting and highly accessible option for newcomers to the series who want to avoid the often complicated decisions involved in party creation, or who wish for a more traditional RPG experience with a linear story. In a lot of ways there’s merit in playing through both options, as whilst the story is your fairly standard JRPG affair, it’s interesting to experience the relatively flexible gameplay of Etrian Odyssey, which offers the player quite a lot of freedom in terms of approach, accommodating a plot with scripted events.

The Fafnir Knight‘s story mode makes great use of dialogue and character interaction, both through voiced segments such as random discussions that occur whilst exploring the labyrinth and with writing that creates a set of likeable characters you’ll become eager to discover more about; this particularly applies to Bertrand and Chloe, two characters who join your party a few hours into the game to bring the total up to five – initially their personalities appear flat and almost cold, but you’ll quickly take a liking to them as more of their character is revealed through both story and optional events. As a whole, the localisation quality here is high, as expected from an Atlus title, and whilst European fans may have felt slightly alienated by the delay between the game’s release here and in other regions, it’s clear that a lot of care has been put in to preparing it for western audiences.
















Asuka Hayazaki















