Category Archives: Posts

Musings on Life and Culture from the Contemplative Mind Behind Doshin the Giant

Toco Toco‘s latest Japanese cultural showcase focuses on Kazutoshi Iida, the creative mind behind Aquanaut’s Holiday, Tail of the Sun and Doshin the Giant – minimalistic, pensive experiences that blend the traditional hallmarks of game design with distinctly human elements aimed at encouraging thought … Continue reading

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Highlights from the 2017 My Famicase Exhibition

We introduced this year’s My Famicase Exhibition, an art show consisting entirely of creative designs for make-believe Famicom games, at the end of last month. Hosts METEOR have now uploaded their full online gallery of every cartridge on display. After … Continue reading

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You’ve Probably Never Played… Barbarossa

Barbarossa Developer(s): SystemSoft Publisher: Sammy Platform(s): Super Famicom Release Date: November 27th 1992 (Japan exclusive) Hitler was a bad guy. It’s hardly a surprise, all things considered, that the majority of his video game appearances have seen him take on the fitting role … Continue reading

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Programmable Series – The Sounds Of Context

Audio in video games is an interesting beast to tackle. You’ve got background music to set the mood and enhance the environment. You’ve got sound effects for the actions players and characters perform within the game. You may even have voice … Continue reading

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The Irresistible Uphill Battle of Nintendo Pocket Football Club

In a way not unlike the failure of Mario Bros. to capture the nuances of the plumbing industry with any sum of accuracy, Nintendo Pocket Football Club is a football management simulation that pushes aside the preconceptions you may have garnered about what’s … Continue reading

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A Peek Behind the Curtain on Captain Toad with 1-Up Studio’s Company Recruitment Guide

Nintendo second party developers 1-UP Studio Inc. have recently shared their 2017 company recruitment guide, for use by prospective employees to better understand the company and roles on offer in anticipation for a recruitment seminar at the end of the month. … Continue reading

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The Playful, Sinister Graphic Design of a Surrealist Art Game Luminary

It would be a stretch to say that the work of Osamu Sato has made a significant mark on the video games industry. A digital artist, photographer, composer and champion of what can only be described as psychedelia, Sato’s wide … Continue reading

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2017’s My Famicase Exhibition Is Open for Business

Nakano design store METEOR is once again playing host to the My Famicase Exhibition, an art show of make-believe Famicom games featuring original label artwork from over 160 contributors around the world. The show runs until the end of May … Continue reading

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The Story and Inspirations Behind EDITMODE’s Nostalgic Nintendo-Themed Apparel

We’ve drawn attention to Kyoto-based apparel brand EDITMODE a number of times in the past, most recently when we showcased the 2017 Spring collection for their ‘THE KING OF GAMES’ line of quality Nintendo-licensed apparel. The latest episode of creative-focused … Continue reading

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Risk & Reward – Revisiting How CiNG Brought Kyle Hyde’s World to Life

A little over seven years have passed since CiNG, the Fukuoka-based developers behind critically acclaimed titles such as Hotel Dusk: Room 215 and the Another Code (Trace Memory) series, filed for bankruptcy. Fans of CiNG’s atmospheric mystery titles in particular – games … Continue reading

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