Author Archives: Oliver Jameson

About Oliver Jameson

A UK-based appreciator of video game culture with journalistic ambitions. Creator of Minus World.

The Story Behind the Synaesthesia with Rez Creator Tetsuya Mizuguchi

The season finale of documentary series toco toco focuses on the life and work of Tetsuya Mizuguchi, game designer and former head of both Q-Entertainment, developers of Lumines and Child of Eden, as well as Sega’s United Game Artists division, the team responsible … Continue reading

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Bold Controllers, Forgotten Worlds and Taking out the Trash – Culture Collection #22

This amazing shot was taken by ethnographer and photographer Laura de Reynal. In her photographs, de Reynal has worked to capture the impact of projects run by companies that aim to introduce the internet and other technology into communities where it … Continue reading

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Fresh New Threads from EDITMODE’s Splatoon 2 Collection

  Kyoto-based EDITMODE have given us a glimpse of their fresh new line-up of officially licensed Splatoon-themed apparel, to coincide with the release of Splatoon 2 next month. This follows a successful line based on the first game, which featured clothing items from … Continue reading

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Uniqlo X BoxBoy Apparel Line Serves up an Unexpectedly Adorable Collaboration

Following on from their partnership with Nintendo for the UTGP t-shirt design competition, Japanese clothing giant Uniqlo have announced a collaborative apparel and merchandise line featuring characters from HAL Laboratory‘s puzzle platformer gem BoxBoy. The line is fronted by a pair … Continue reading

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RPG Eats, Game Boy Knitwear and Relationship Goals – Culture Collection #21

‘Game Legend‘, a fair at which various dōjin groups get together to exhibit and sell their gaming-themed creations, took place earlier in May. Kazzycom was there to capture the scene and shared with us a nice shot of some 8-bit Shugei from … Continue reading

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Masahiro Sakurai’s Exhaustive Smash Bros. Blog Gave Me a Year of Joy and Agony

Between New Super Mario Bros. turning ten last May and the recent discovery that the Smash Bros. DOJO!! – a website used by Super Smash Bros. series director Masahiro Sakurai to promote the then upcoming release of Super Smash Bros. Brawl – began updating ten … Continue reading

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Musings on Life and Culture from the Contemplative Mind Behind Doshin the Giant

Toco Toco‘s latest Japanese cultural showcase focuses on Kazutoshi Iida, the creative mind behind Aquanaut’s Holiday, Tail of the Sun and Doshin the Giant – minimalistic, pensive experiences that blend the traditional hallmarks of game design with distinctly human elements aimed at encouraging thought … Continue reading

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Highlights from the 2017 My Famicase Exhibition

We introduced this year’s My Famicase Exhibition, an art show consisting entirely of creative designs for make-believe Famicom games, at the end of last month. Hosts METEOR have now uploaded their full online gallery of every cartridge on display. After … Continue reading

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You’ve Probably Never Played… Barbarossa

Barbarossa Developer(s): SystemSoft Publisher: Sammy Platform(s): Super Famicom Release Date: November 27th 1992 (Japan exclusive) Hitler was a bad guy. It’s hardly a surprise, all things considered, that the majority of his video game appearances have seen him take on the fitting role … Continue reading

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The Irresistible Uphill Battle of Nintendo Pocket Football Club

In a way not unlike the failure of Mario Bros. to capture the nuances of the plumbing industry with any sum of accuracy, Nintendo Pocket Football Club is a football management simulation that pushes aside the preconceptions you may have garnered about what’s … Continue reading

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