Tag Archives: Super Famicom

Unique 16-Bit Apparel Celebrates an Obscure Chapter in Nintendo’s Hardware History

From Elude Visibility (the online store of the archive of prototype and unreleased game ROMs of the same name, curated by Matthew Callis of superfamicom.org) comes some video game-inspired apparel that pays homage to Nintendo’s fascinating hardware history, reaching into … Continue reading

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You’ve Probably Never Played… Barbarossa

Barbarossa Developer(s): SystemSoft Publisher: Sammy Platform(s): Super Famicom Release Date: November 27th 1992 (Japan exclusive) Hitler was a bad guy. It’s hardly a surprise, all things considered, that the majority of his video game appearances have seen him take on the fitting role … Continue reading

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In Fitting with the Season, Here’s a Nintendo-Sanctioned Version of Wham!’s ‘Last Christmas’ on the Super Famicom

Yes, you read that right. This unused 16-bit cover of Wham!’s ‘Last Christmas’ was featured as a part of Do-Re-Mi De~Fa!, a digital music magazine distributed via the Super Famicom’s Satellaview service, which we’ve been talking about an awful lot this … Continue reading

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Silver Trousers and Future Visions with the Satellaview

I stumbled across this introduction video for Nintendo’s Satellaview, which for those who don’t know is a Super Famicom peripheral that allowed users in Japan to download exclusive games and content from scheduled satellite radio broadcasts, provided by a company … Continue reading

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Watch the President of Sony uppercut PaRappa the Rapper in this SNES-CD homebrew game

When the prototype of the ill-fated SNES-CD add-on (also known as the Super Disc, or even the Nintendo PlayStation) leaks out into the hands of the public, what are you, the president of Sony, going to do? Get revenge by causing … Continue reading

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Experience an overlooked adventure with English-dubbed Satellaview Zelda

The Satellaview has become something of a curio amongst Nintendo fans, both due to a diverse library of interesting titles and content, as well as a somewhat peculiar distribution method that has resulted in a fair amount of said content … Continue reading

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A Little Look At… Super Famicom: The Box Art Collection

Box art is one of the most important – and perhaps most under-appreciated – aspects of video game presentation. Traditionally, box art has always served a number of irreplaceable functions to both consumers and publishers; it creates the crucial first impression … Continue reading

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You’ve Probably Never Played… New 3D Golf Simulation: Devil’s Course

New 3D Golf Simulation: Devil’s Course (True Golf Classics: Wicked 18)  Developer: T&E Soft Publisher: T&E Soft, Bullet-Proof Software Platform(s): SNES, PC9801, 3DO, Mega Drive Release Date: March 5th 1993 (JPN), October 1993 (US) Have you ever wondered to yourself ‘is there golf in hell?’ If … Continue reading

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Bargains, In-flight Entertainment and Carts Galore – Culture Collection #9

There’s no better way to spend your weekend than with some portable games. If Game Boy classics are your style, then FamicomSpirits has got you more than covered with this truly envy-inducing mound of carts! Whilst it’s obviously difficult to … Continue reading

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No crying until the end – An analysis of EarthBound’s finale

This week I beat EarthBound for the first time. I’d played it on many an occasion in the past, including almost to completion in its native Japanese thanks to the GBA compilation title Mother 1+2, but with the game finally … Continue reading

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