Category Archives: Features

Programmable Series – Know Your Limits

Your concept is coming together and designs are falling into place – now it’s time to start implementing your game designs into something tangible. Having a hardware target in mind is a great start, but the important questions begin to … Continue reading

Posted in Features, Posts, Programmable Series | Tagged , , , , , | 1 Comment

Minus World Reading List – July 2016

Nintendo have been known to take a particularly secretive approach to their internal dealings, to the extent that very few have seen the inside of their headquarters, in person or in photographs. This clip from the 1994 French documentary Otaku, which … Continue reading

Posted in Features, Reading List | Tagged , | Leave a comment

You’ve Probably Never Played… Sonic Cafe mobile games

Sonic Cafe series Developer(s): Sonic Team Publisher: Sega Platform(s): Mobile Release Date: 2001-2007 It would be no stretch to say that Sonic has been around. Featured in games of all genres and on almost every platform under the sun since Sega’s exit … Continue reading

Posted in Features, Posts, You've Probably Never Played... | Tagged , , , , | 2 Comments

Watch the President of Sony uppercut PaRappa the Rapper in this SNES-CD homebrew game

When the prototype of the ill-fated SNES-CD add-on (also known as the Super Disc, or even the Nintendo PlayStation) leaks out into the hands of the public, what are you, the president of Sony, going to do? Get revenge by causing … Continue reading

Posted in Features, Posts | Tagged , , , , , , , , , | Leave a comment

Minus World Reading List – June 2016

Whilst the Mario Kart series has witnessed a spectacular evolution in both presentation and content since its debut on the SNES in 1992, the core design ethos and direction has remained relatively unchanged since the early days of its conception. Thanks … Continue reading

Posted in Features, Posts, Reading List | Tagged , | Leave a comment

Programmable Series – Skip It!

As the concept for a game comes together, it’s exciting to think about all of the things that are going to be included. There are so many elements to a game, it can become easy to concentrate on the more … Continue reading

Posted in Features, Posts, Programmable Series | Tagged , , , , , | 1 Comment

A Little Look At… Super Famicom: The Box Art Collection

Box art is one of the most important – and perhaps most under-appreciated – aspects of video game presentation. Traditionally, box art has always served a number of irreplaceable functions to both consumers and publishers; it creates the crucial first impression … Continue reading

Posted in A Little Look At..., Books, Features, Posts | Tagged , , , , , , , | 1 Comment

Minus World Reading List – May 2016

This month, SourceGaming‘s on-going translations of the Super Smash Bros. Melee website have provided insight into a whole host of aspects from the design process of what has come to be one of the most beloved fighting games of all time, … Continue reading

Posted in Features, Posts, Reading List | Tagged , | Leave a comment

You’ve Probably Never Played… Last Ranker

Last Ranker Developer(s): Imageepoch, Capcom Publisher: Capcom Platform(s): PSP Release Date: July 15th 2010 (Japan exclusive) There are countless Japanese RPGs where a youth loses all he holds dear, hearth and home lost in one brief moment. This results in him embarking on a … Continue reading

Posted in Features, Posts, You've Probably Never Played... | Tagged , , , , , | Leave a comment

Programmable Series – Presentation

When you begin designing games you will quickly find that there are 3 significant elements that make a video game. The arguably most important element is the gameplay; if a game has solid controls, an intuitive camera and has enjoyable … Continue reading

Posted in Features, Posts, Programmable Series | Tagged , , , , , | Leave a comment