Category Archives: Posts
The Story Behind the Synaesthesia with Rez Creator Tetsuya Mizuguchi
The season finale of documentary series toco toco focuses on the life and work of Tetsuya Mizuguchi, game designer and former head of both Q-Entertainment, developers of Lumines and Child of Eden, as well as Sega’s United Game Artists division, the team responsible … Continue reading
Programmable Series – By Any Other Game
Every video game is an interactive experience, but when does an interactive experience become a game? Video games by their very design require input from an external source, most commonly a keyboard, mouse, controller or joystick. If a game played itself it … Continue reading
Uniqlo X BoxBoy Apparel Line Serves up an Unexpectedly Adorable Collaboration
Following on from their partnership with Nintendo for the UTGP t-shirt design competition, Japanese clothing giant Uniqlo have announced a collaborative apparel and merchandise line featuring characters from HAL Laboratory‘s puzzle platformer gem BoxBoy. The line is fronted by a pair … Continue reading
RPG Eats, Game Boy Knitwear and Relationship Goals – Culture Collection #21
‘Game Legend‘, a fair at which various dōjin groups get together to exhibit and sell their gaming-themed creations, took place earlier in May. Kazzycom was there to capture the scene and shared with us a nice shot of some 8-bit Shugei from … Continue reading
Masahiro Sakurai’s Exhaustive Smash Bros. Blog Gave Me a Year of Joy and Agony
Between New Super Mario Bros. turning ten last May and the recent discovery that the Smash Bros. DOJO!! – a website used by Super Smash Bros. series director Masahiro Sakurai to promote the then upcoming release of Super Smash Bros. Brawl – began updating ten … Continue reading
Musings on Life and Culture from the Contemplative Mind Behind Doshin the Giant
Toco Toco‘s latest Japanese cultural showcase focuses on Kazutoshi Iida, the creative mind behind Aquanaut’s Holiday, Tail of the Sun and Doshin the Giant – minimalistic, pensive experiences that blend the traditional hallmarks of game design with distinctly human elements aimed at encouraging thought … Continue reading
Highlights from the 2017 My Famicase Exhibition
We introduced this year’s My Famicase Exhibition, an art show consisting entirely of creative designs for make-believe Famicom games, at the end of last month. Hosts METEOR have now uploaded their full online gallery of every cartridge on display. After … Continue reading
Programmable Series – The Sounds Of Context
Audio in video games is an interesting beast to tackle. You’ve got background music to set the mood and enhance the environment. You’ve got sound effects for the actions players and characters perform within the game. You may even have voice … Continue reading
The Irresistible Uphill Battle of Nintendo Pocket Football Club
In a way not unlike the failure of Mario Bros. to capture the nuances of the plumbing industry with any sum of accuracy, Nintendo Pocket Football Club is a football management simulation that pushes aside the preconceptions you may have garnered about what’s … Continue reading















