Category Archives: Posts

THUNDERBOX x Technōs Collab Serves up the Ultimate Accessory for Hot-Blooded Tough Guys

Thanks to Japanese fashion label THUNDERBOX, you’ll never again have to go downtown without a stylish, understated way of expressing your love for Technōs’ flagship Kunio-kun series on your person. They’re ideal for wearing to any back-alley brawl, dodgeball game or … Continue reading

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The Story Behind the Synaesthesia with Rez Creator Tetsuya Mizuguchi

The season finale of documentary series toco toco focuses on the life and work of Tetsuya Mizuguchi, game designer and former head of both Q-Entertainment, developers of Lumines and Child of Eden, as well as Sega’s United Game Artists division, the team responsible … Continue reading

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Programmable Series – By Any Other Game

Every video game is an interactive experience, but when does an interactive experience become a game? Video games by their very design require input from an external source, most commonly a keyboard, mouse, controller or joystick. If a game played itself it … Continue reading

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Uniqlo X BoxBoy Apparel Line Serves up an Unexpectedly Adorable Collaboration

Following on from their partnership with Nintendo for the UTGP t-shirt design competition, Japanese clothing giant Uniqlo have announced a collaborative apparel and merchandise line featuring characters from HAL Laboratory‘s puzzle platformer gem BoxBoy. The line is fronted by a pair … Continue reading

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RPG Eats, Game Boy Knitwear and Relationship Goals – Culture Collection #21

‘Game Legend‘, a fair at which various dōjin groups get together to exhibit and sell their gaming-themed creations, took place earlier in May. Kazzycom was there to capture the scene and shared with us a nice shot of some 8-bit Shugei from … Continue reading

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Masahiro Sakurai’s Exhaustive Smash Bros. Blog Gave Me a Year of Joy and Agony

Between New Super Mario Bros. turning ten last May and the recent discovery that the Smash Bros. DOJO!! – a website used by Super Smash Bros. series director Masahiro Sakurai to promote the then upcoming release of Super Smash Bros. Brawl – began updating ten … Continue reading

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Musings on Life and Culture from the Contemplative Mind Behind Doshin the Giant

Toco Toco‘s latest Japanese cultural showcase focuses on Kazutoshi Iida, the creative mind behind Aquanaut’s Holiday, Tail of the Sun and Doshin the Giant – minimalistic, pensive experiences that blend the traditional hallmarks of game design with distinctly human elements aimed at encouraging thought … Continue reading

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Highlights from the 2017 My Famicase Exhibition

We introduced this year’s My Famicase Exhibition, an art show consisting entirely of creative designs for make-believe Famicom games, at the end of last month. Hosts METEOR have now uploaded their full online gallery of every cartridge on display. After … Continue reading

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You’ve Probably Never Played… Barbarossa

Barbarossa Developer(s): SystemSoft Publisher: Sammy Platform(s): Super Famicom Release Date: November 27th 1992 (Japan exclusive) Hitler was a bad guy. It’s hardly a surprise, all things considered, that the majority of his video game appearances have seen him take on the fitting role … Continue reading

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Programmable Series – The Sounds Of Context

Audio in video games is an interesting beast to tackle. You’ve got background music to set the mood and enhance the environment. You’ve got sound effects for the actions players and characters perform within the game. You may even have voice … Continue reading

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